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matrix.hh

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00001 #ifndef _matrix_hh_
00002 #define _matrix_hh_
00003 
00004 #include "vector.hh"
00005 
00006 // 0 4  8 12
00007 // 1 5  9 13
00008 // 2 6 10 14
00009 // 3 7 11 15
00010 
00011 // [0][0] [1][0] [2][0] [3][0]
00012 // [0][1] [1][1] [2][1] [3][1]
00013 // [0][2] [1][2] [2][2] [3][2]
00014 // [0][3] [1][3] [2][3] [3][3]
00015 
00016 namespace anoid {
00017     namespace simple {
00018 
00019         class Matrix {
00020             private:
00021                 double _matrix[4][4];
00022                 void init(const char *s);
00023                 void zero();
00024                 void identity();
00025             public:
00029                 Matrix();
00030 
00035                 Matrix(const Vector &v);
00036 
00042                 Matrix(const Vector &a, const Vector &b, const Vector &c);
00043                 Matrix(double m[4][4]);
00044                 Matrix(Matrix &m);
00045 
00046                 Matrix(std::string &s);
00047                 Matrix(char* s);
00048 
00049                 Vector operator*(const Vector &v) const;
00050         };
00051 
00052     };
00053 };
00054 
00055 #endif

Anoid NG © Michael Westergaard, Martin Stig Stissing, Ronni Michael Laursen, and Kristian Bisgaard Lassen