#include <GL/gl.h>#include <vector>#include "vector.hh"#include "asc.hh"Include dependency graph for 3ds.hh:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Compounds | |
| struct | Material |
| class | tdsloader |
| struct | TexturedTriangle |
| struct | Vector2d |
Defines | |
| #define | TEXTURE_BMP 0 |
| #define | TEXTURE_TGA 1 |
| #define | TEXTURE_JPG 2 |
| #define | TEXTURE_GIF 3 |
| #define | WIREFRAME 0 |
| #define | TEXTURE 1 |
Functions | |
| ~tds () | |
Variables | |
| Vector2d | bHasTexture |
| int | materialID |
| char | strName [255] |
| vector< Vector > | vertices |
| vector< Vector > | normals |
| vector< Vector2d > | uvs |
| vector< TexturedTriangle > | faces |
| Material | materials |
| vector< Object3d > | objects |
| tdsloader & | filename |
| UINT | texture [MAX_TEXTURES] |
| CLoad3DS | load3ds |
| Model3d | model |
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Referenced by ASC::ASC(), and anoid::config::XMLConfiguration::XMLConfiguration(). |
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Definition at line 113 of file 3ds.hh. Referenced by o3dsShape::init(). |
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