| Nice C++ links |
|
These are links that I find nice when programming Anoid NG. They are primarily focused on OpenGL, C++ etc.
http://www.cevis.uni-bremen.de/~uwe/opengl/opengl.html - Documentation of all OpenGL calls
http://oss.sgi.com/projects/ogl-sample/registry/ - Documentation of all OpenGL extensions
http://irrlicht.sourceforge.net/ - A 3D engine for Windows and Linux
http://ode.org/ - Open Dynamics Engine, an engine capable of simulating dynamics. Here is a totorial for integrating ODE with IrrLicht
http://www.sgi.com/tech/stl/table_of_contents.html - Very nice documentation of the C++ STL (Standard Template Library)
http://www.dinkumware.com/refxcpp.html - Very nice (and very technical) description of all of the C++ standard libraries
http://www.parashift.com/c++-faq-lite/ - C++ FAQ LITE, the best C++ FAQ. Good stuf for newcomers and experienced people.
http://www.libsdl.org/ - Homepage of the all mighty SDL library, which we use for graphics
http://d6.com/users/checker/dynamics.htm - Page with information we use for creating our physics engine
http://www-2.cs.cmu.edu/~baraff/sigcourse/ - Another page with information on programming physics engines. This is a bit more formal than the above. Especially the material on Rigid Body Dynamics is very nice.
http://www.joelonsoftware.com/ - A page about software development. Very nice -- the way dEkspSys ought to be.
|